Kingdom of the Ghouls and Eberron Player’s Guide Released

Kingdom of the Ghouls and Eberron Player’s Guide have been released! Click on the images below to get 34% off!

The Kingdom of the Ghouls is designed to take characters from 24th to 27th level. The adventure demonic forces plot to usurp the Raven Queen’s power over death, and all paths lead to an ancient kingdom hidden in the subterranean depths of the Shadowfell.


Eberron Players Guide presents new character options for any 4th Edition D&D campaign. The Eberron Player’s Guide features a new class, new race options, paragon paths and epic destinies, character backgrounds, feats, powers, rituals, magic items, and new rules for dragonmarks.


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Are you planning to add Eberron items to the current sheet?

” have to rely on houserules “. There is no ‘rely’. This kind of house rule shulod be heart of DND. Talk to your DM, come up with a cool culture or background. The vanilla races are just examples, starting points. Anyone who feels constrained by “official” race rules shulod be playing a tactical combat game, not a proper RPG. OK, so yes a lot of us are bored by the vanilla monolcultures presented and the tendancy of DMs and players to simply stick with them. Which is why alternate settings like Dark sun prove so popular.